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<rss version="2.0"><channel><title>branan</title><link>http://cia.vc/stats/author/branan</link><description>CIA Stats</description><cloud path="/RPC2" domain="cia.vc" protocol="xml-rpc" port="80" registerProcedure="stats.subscribe.rss2" /><item><pubDate>Tue, 24 Apr 2007 06:03:37 +0000</pubDate><guid>http://cia.vc/stats/author/branan/.message/db3</guid><link>http://cia.vc/stats/author/branan/.message/db3</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;branan&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;657454&lt;/b&gt;             &lt;b&gt;kspaceduel&lt;/b&gt;/trunk/KDE/kdegames/kspaceduel/ (3 files):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             &lt;pre&gt;UI: Take two on the icon stuff.
 - 'New Round' is back, with the bell icon
 - Switched out the pixmap icons for energy and health for Oxygen battery icons.
   * battery-discharging-xxx for health, dropping as the health drops
   * battery for energy. No visual representation of the state, except the LCD
     numbers.

Since both sides now use the same health icon set, I made that static, with an
icon-loader function.&lt;/pre&gt;         &lt;/div&gt;     </description><title>UI: Take two on the icon stuff. - 'New Round' is back, with the bell icon -...</title></item><item><pubDate>Mon, 23 Apr 2007 22:00:40 +0000</pubDate><guid>http://cia.vc/stats/author/branan/.message/ae6</guid><link>http://cia.vc/stats/author/branan/.message/ae6</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;branan&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;657379&lt;/b&gt;             &lt;b&gt;kspaceduel&lt;/b&gt;/trunk/KDE/kdegames/kspaceduel/topwidget.cpp:                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             UI: Changed 'New Round' to 'Restart', and changed the icon to match         &lt;/div&gt;     </description><title>UI: Changed 'New Round' to 'Restart', and changed the icon to match</title></item><item><pubDate>Mon, 26 Feb 2007 21:41:26 +0000</pubDate><guid>http://cia.vc/stats/author/branan/.message/6ba</guid><link>http://cia.vc/stats/author/branan/.message/6ba</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;branan&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;637567&lt;/b&gt;             &lt;b&gt;kspaceduel&lt;/b&gt;/trunk/KDE/kdegames/kspaceduel/general.ui:                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             GUI: The "General" page of the configuration dialog has been changed. Instead of LCD numbers, there are now spin boxes.&lt;br /&gt;&lt;br /&gt;There are also some behind-the-scenes modifications to the layout system to make it easier to add/remove config elements at a later date, but it doesn't change the view at all.&lt;br /&gt;&lt;br /&gt;I'm working on making the same changes to the "Game" page, but it's a bit more complicated than the "General" page.         &lt;/div&gt;     </description><title>GUI: The "General" page of the configuration dialog has been changed. Instead of...</title></item><item><pubDate>Mon, 26 Feb 2007 21:36:57 +0000</pubDate><guid>http://cia.vc/stats/author/branan/.message/3f9</guid><link>http://cia.vc/stats/author/branan/.message/3f9</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;branan&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;637566&lt;/b&gt;             &lt;b&gt;kspaceduel&lt;/b&gt;/trunk/KDE/kdegames/kspaceduel/TODO:                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Updated TODO list. Some reformatting, some reorganizing, and some new things I'd like to add.         &lt;/div&gt;     </description><title>Updated TODO list. Some reformatting, some reorganizing, and some new things I'd...</title></item><item><pubDate>Fri, 16 Feb 2007 02:34:00 +0000</pubDate><guid>http://cia.vc/stats/author/branan/.message/0</guid><link>http://cia.vc/stats/author/branan/.message/0</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;branan&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;634023&lt;/b&gt;             &lt;b&gt;kspaceduel&lt;/b&gt;/trunk/KDE/kdegames/kspaceduel/ (15 files in 2 dirs):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Ported KSpaceDuel to SVG graphics. The default_theme.svgz file is usable, but not pretty. It doesn't have very many explosion frames, so there are just little blips when something blows up.&lt;br /&gt;&lt;br /&gt;I changed the version number to 2.0 because this is such a significant change.&lt;br /&gt;&lt;br /&gt;The sprites aren't installed with everything else, but I left them in SVN so that artists can use them as a reference.&lt;br /&gt;&lt;br /&gt;There were a couple of minor tweaks to the code, as well.         &lt;/div&gt;     </description><title>Ported KSpaceDuel to SVG graphics. The default_theme.svgz file is usable, but...</title></item></channel></rss>
