<?xml version="1.0"?>
<rss version="2.0"><channel><title>Rivo Laks</title><link>http://rivolaks.blogspot.com/</link><description>CIA Stats</description><cloud path="/RPC2" domain="cia.vc" protocol="xml-rpc" port="80" registerProcedure="stats.subscribe.rss2" /><item><pubDate>Thu, 01 Oct 2009 19:07:22 +0000</pubDate><guid>http://cia.vc/stats/author/rivol/.message/8edf5</guid><link>http://cia.vc/stats/author/rivol/.message/8edf5</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1030168&lt;/b&gt;             &lt;b&gt;plasma&lt;/b&gt;/trunk/playground/base/plasma/ions/emhi/ion-emhi.desktop:                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             .desktop changes to make it work with KDE 4.3         &lt;/div&gt;     </description><title>.desktop changes to make it work with KDE 4.3</title></item><item><pubDate>Sat, 15 Aug 2009 10:08:45 +0000</pubDate><guid>http://cia.vc/stats/author/rivol/.message/8eb40</guid><link>http://cia.vc/stats/author/rivol/.message/8eb40</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1011630&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/src/glview.cpp:                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Remove another glu dependancy         &lt;/div&gt;     </description><title>Remove another glu dependancy</title></item><item><pubDate>Tue, 11 Aug 2009 16:10:15 +0000</pubDate><guid>http://cia.vc/stats/author/rivol/.message/8e771</guid><link>http://cia.vc/stats/author/rivol/.message/8e771</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1010101&lt;/b&gt;             &lt;b&gt;kgllib&lt;/b&gt;/trunk/playground/libs/kgllib/ (6 files in 3 dirs):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Remove libglu dependancy         &lt;/div&gt;     </description><title>Remove libglu dependancy</title></item><item><pubDate>Sun, 09 Aug 2009 18:38:51 +0000</pubDate><guid>http://cia.vc/stats/author/rivol/.message/8e468</guid><link>http://cia.vc/stats/author/rivol/.message/8e468</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1009331&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/src/gameguiview.cpp:                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             &lt;p /&gt;&lt;ul&gt;&lt;li&gt;Show ship's position, direction and velocity in renderinfo.&lt;/li&gt;&lt;li&gt;Renderinfo is now drawn with monospace font.&lt;/li&gt;&lt;/ul&gt;         &lt;/div&gt;     </description><title>- Show ship's position, direction and velocity in renderinfo. - Renderinfo is...</title></item><item><pubDate>Sun, 09 Aug 2009 12:43:10 +0000</pubDate><guid>http://cia.vc/stats/author/rivol/.message/8e155</guid><link>http://cia.vc/stats/author/rivol/.message/8e155</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1009233&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/data/shaders/ (material-object.frag material-ship.frag):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Fix specular lighting calculation.         &lt;/div&gt;     </description><title>Fix specular lighting calculation.</title></item><item><pubDate>Sat, 08 Aug 2009 19:22:31 +0000</pubDate><guid>http://cia.vc/stats/author/rivol/.message/8de93</guid><link>http://cia.vc/stats/author/rivol/.message/8de93</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1008960&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/src/displaywidget.cpp:                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Use DataStore for finding data dir.         &lt;/div&gt;     </description><title>Use DataStore for finding data dir.</title></item><item><pubDate>Sat, 08 Aug 2009 19:17:41 +0000</pubDate><guid>http://cia.vc/stats/author/rivol/.message/8db16</guid><link>http://cia.vc/stats/author/rivol/.message/8db16</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1008957&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/ (4 files in 2 dirs):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Add a stylesheet for in-game menus to get fancier shaped menu.         &lt;/div&gt;     </description><title>Add a stylesheet for in-game menus to get fancier shaped menu.</title></item><item><pubDate>Sat, 08 Aug 2009 18:06:52 +0000</pubDate><guid>http://cia.vc/stats/author/rivol/.message/8d74d</guid><link>http://cia.vc/stats/author/rivol/.message/8d74d</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1008939&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/src/ (6 files):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             DataStore is now singleton         &lt;/div&gt;     </description><title>DataStore is now singleton</title></item><item><pubDate>Sat, 08 Aug 2009 17:58:14 +0000</pubDate><guid>http://cia.vc/stats/author/rivol/.message/8d32b</guid><link>http://cia.vc/stats/author/rivol/.message/8d32b</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1008937&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/src/ (7 files):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Menus are now handled by a separate MenuView class.         &lt;/div&gt;     </description><title>Menus are now handled by a separate MenuView class.</title></item><item><pubDate>Sat, 08 Aug 2009 14:26:35 +0000</pubDate><guid>http://cia.vc/stats/author/rivol/.message/8ce30</guid><link>http://cia.vc/stats/author/rivol/.message/8ce30</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1008863&lt;/b&gt;             &lt;b&gt;kgllib&lt;/b&gt;/trunk/playground/libs/kgllib/ (9 files in 2 dirs):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             &lt;pre&gt;Rename some methods to resolve the issue of some method overloads being hidden when a subclass
  only implements some of the overloads.&lt;/pre&gt;         &lt;/div&gt;     </description><title>Rename some methods to resolve the issue of some method overloads being hidden...</title></item><item><pubDate>Sat, 08 Aug 2009 13:01:20 +0000</pubDate><guid>http://cia.vc/stats/author/rivol/.message/8c89c</guid><link>http://cia.vc/stats/author/rivol/.message/8c89c</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1008817&lt;/b&gt;             &lt;b&gt;kgllib&lt;/b&gt;/trunk/playground/libs/kgllib/ (13 files in 5 dirs):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Fix some Krazy problems.         &lt;/div&gt;     </description><title>Fix some Krazy problems.</title></item><item><pubDate>Fri, 07 Aug 2009 18:06:38 +0000</pubDate><guid>http://cia.vc/stats/author/rivol/.message/8c4fe</guid><link>http://cia.vc/stats/author/rivol/.message/8c4fe</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1008531&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/src/ (gameworld.cpp gameworld.h ship.cpp):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             &lt;pre&gt;Much better simulation time handling.
A constant timestep is always used now which fixes problems with the simulation being dependant
  on the framerate.&lt;/pre&gt;         &lt;/div&gt;     </description><title>Much better simulation time handling. A constant timestep is always used now...</title></item><item><pubDate>Fri, 07 Aug 2009 18:04:11 +0000</pubDate><guid>http://cia.vc/stats/author/rivol/.message/8c1a9</guid><link>http://cia.vc/stats/author/rivol/.message/8c1a9</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1008529&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/src/ (displaywidget.cpp gameguiview.cpp):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             &lt;p /&gt;&lt;ul&gt;&lt;li&gt;Use better default exposure range and target.&lt;/li&gt;&lt;li&gt;Show whether HDR rendering is active and current exposure in render info.&lt;/li&gt;&lt;/ul&gt;         &lt;/div&gt;     </description><title>- Use better default exposure range and target. - Show whether HDR rendering is...</title></item><item><pubDate>Fri, 07 Aug 2009 18:01:07 +0000</pubDate><guid>http://cia.vc/stats/author/rivol/.message/8be54</guid><link>http://cia.vc/stats/author/rivol/.message/8be54</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1008525&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/data/shaders/ (3 files):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Don't let N.L be negative.         &lt;/div&gt;     </description><title>Don't let N.L be negative.</title></item><item><pubDate>Fri, 07 Aug 2009 17:59:54 +0000</pubDate><guid>http://cia.vc/stats/author/rivol/.message/8bab6</guid><link>http://cia.vc/stats/author/rivol/.message/8bab6</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1008524&lt;/b&gt;             &lt;b&gt;kgllib&lt;/b&gt;/trunk/playground/libs/kgllib/extras/kgllib/ (hdrglwidget.cpp hdrglwidget.h):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             &lt;p /&gt;&lt;ul&gt;&lt;li&gt;Clear the scene renderbuffer if automatic clearing is turned on.&lt;/li&gt;&lt;li&gt;Add range for automatic exposure calculation: the exposure will change only in the given range and won't get too small/big.&lt;/li&gt;&lt;/ul&gt;         &lt;/div&gt;     </description><title>- Clear the scene renderbuffer if automatic clearing is turned on. - Add range...</title></item><item><pubDate>Fri, 07 Aug 2009 17:49:09 +0000</pubDate><guid>http://cia.vc/stats/author/rivol/.message/8b7cf</guid><link>http://cia.vc/stats/author/rivol/.message/8b7cf</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1008518&lt;/b&gt;             &lt;b&gt;kgllib&lt;/b&gt;/trunk/playground/libs/kgllib/extras/kgllib/modelloader.cpp:                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Fix normals calculation (has to be done after the vertices are generated)         &lt;/div&gt;     </description><title>Fix normals calculation (has to be done after the vertices are generated)</title></item><item><pubDate>Mon, 03 Aug 2009 15:47:39 +0000</pubDate><guid>http://cia.vc/stats/author/rivol/.message/8b338</guid><link>http://cia.vc/stats/author/rivol/.message/8b338</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1006366&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/src/ (8 files):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             &lt;p /&gt;&lt;ul&gt;&lt;li&gt;Add action to toggle ship's headlight (shortcut L)&lt;/li&gt;&lt;li&gt;Comment out the light-per-bullet thing that I've accidentially committed.&lt;/li&gt;&lt;/ul&gt;         &lt;/div&gt;     </description><title>- Add action to toggle ship's headlight (shortcut L) - Comment out the...</title></item><item><pubDate>Thu, 30 Jul 2009 16:06:23 +0000</pubDate><guid>http://cia.vc/stats/author/rivol/.message/8b031</guid><link>http://cia.vc/stats/author/rivol/.message/8b031</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1004624&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/src/ (loadingview.cpp loadingview.h):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Precompile shaders earlier in the loading process.         &lt;/div&gt;     </description><title>Precompile shaders earlier in the loading process.</title></item><item><pubDate>Thu, 30 Jul 2009 16:04:48 +0000</pubDate><guid>http://cia.vc/stats/author/rivol/.message/8ad60</guid><link>http://cia.vc/stats/author/rivol/.message/8ad60</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1004622&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/src/datastore.cpp:                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Abort loading when a model's texture cannot be loaded.         &lt;/div&gt;     </description><title>Abort loading when a model's texture cannot be loaded.</title></item><item><pubDate>Fri, 24 Jul 2009 19:32:17 +0000</pubDate><guid>http://cia.vc/stats/author/rivol/.message/8a999</guid><link>http://cia.vc/stats/author/rivol/.message/8a999</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1002016&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/src/ (5 files):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Precompile shaders before the game starts to avoid possible delays.         &lt;/div&gt;     </description><title>Precompile shaders before the game starts to avoid possible delays.</title></item></channel></rss>
