<?xml version="1.0"?>
<rss version="2.0"><channel><title>Compiz Fusion</title><link>http://www.compiz-fusion.org/</link><description>Compiz Fusion is the result of a merge between the well-known Beryl composite window manager and Compiz Extras, a community set of improvements to the Compiz composite window manager. Compiz Fusion aims to provide an easy and fun-to-use windowed environment, allowing use of the graphics hardware to render each individual window and the entire screen, to provide some impressive effects, speed and usefulness. The first Compiz Fusion developer release was Compiz Fusion 0.5.2 on August 13th 2007, shortly after Compiz 0.5.2 was released.</description><image><url>/images/db/72/c.png</url><title>Compiz Fusion</title><link>http://www.compiz-fusion.org/</link></image><cloud path="/RPC2" domain="cia.vc" protocol="xml-rpc" port="80" registerProcedure="stats.subscribe.rss2" /><item><pubDate>Wed, 08 Feb 2012 14:27:27 +0000</pubDate><guid>http://cia.vc/stats/project/compiz-fusion/.message/515d01</guid><link>http://cia.vc/stats/project/compiz-fusion/.message/515d01</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;frederic.plourde&lt;/strong&gt;              on gles             &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                                       &lt;b&gt;&lt;/b&gt;/compiz/core/plugins/ (3 files in 2 dirs):             (&lt;a href="http://cgit.compiz.org/compiz/core/commit/?id=9f5b83959441b848c86717dc2ebbf0e2a0b42aec"&gt;link&lt;/a&gt;)         &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Port the Wobbly plugins to gles         &lt;/div&gt;     </description><title>Port the Wobbly plugins to gles</title></item><item><pubDate>Wed, 08 Feb 2012 14:27:27 +0000</pubDate><guid>http://cia.vc/stats/project/compiz-fusion/.message/515ae9</guid><link>http://cia.vc/stats/project/compiz-fusion/.message/515ae9</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;frederic.plourde&lt;/strong&gt;              on gles             &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                                       &lt;b&gt;&lt;/b&gt;/compiz/core/plugins/wobbly/CMakeLists.txt:             (&lt;a href="http://cgit.compiz.org/compiz/core/commit/?id=ea5763f1007e578de9c4eb286b866d2231f1a5b5"&gt;link&lt;/a&gt;)         &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Enable wobbly plugin compilation         &lt;/div&gt;     </description><title>Enable wobbly plugin compilation</title></item><item><pubDate>Wed, 08 Feb 2012 14:27:27 +0000</pubDate><guid>http://cia.vc/stats/project/compiz-fusion/.message/515889</guid><link>http://cia.vc/stats/project/compiz-fusion/.message/515889</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;frederic.plourde&lt;/strong&gt;              on gles             &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                                       &lt;b&gt;&lt;/b&gt;/compiz/core/plugins/ (decor/src/decor.cpp opengl/src/paint.cpp):             (&lt;a href="http://cgit.compiz.org/compiz/core/commit/?id=5266e99075eb821a36d82e0008ea143baf99fe04"&gt;link&lt;/a&gt;)         &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Fix decoration mapping instabilities and texturing artefacts         &lt;/div&gt;     </description><title>Fix decoration mapping instabilities and texturing artefacts</title></item><item><pubDate>Tue, 24 Jan 2012 18:33:47 +0000</pubDate><guid>http://cia.vc/stats/project/compiz-fusion/.message/515661</guid><link>http://cia.vc/stats/project/compiz-fusion/.message/515661</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;frederic.plourde&lt;/strong&gt;              on gles             &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                                       &lt;b&gt;&lt;/b&gt;/compiz/core/plugins/resize/src/resize.cpp:             (&lt;a href="http://cgit.compiz.org/compiz/core/commit/?id=b3bee9164dbe51b3998161aa0ae6a470d0df0213"&gt;link&lt;/a&gt;)         &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Workaround GL_LINE_LOOP usage in resize plugin         &lt;/div&gt;     </description><title>Workaround GL_LINE_LOOP usage in resize plugin</title></item><item><pubDate>Tue, 24 Jan 2012 18:33:47 +0000</pubDate><guid>http://cia.vc/stats/project/compiz-fusion/.message/51541c</guid><link>http://cia.vc/stats/project/compiz-fusion/.message/51541c</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;frederic.plourde&lt;/strong&gt;              on gles             &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                                       &lt;b&gt;&lt;/b&gt;/compiz/core/plugins/resize/src/resize.cpp:             (&lt;a href="http://cgit.compiz.org/compiz/core/commit/?id=4e53fd2767b311725b6f2104e7c0a0518ff312bd"&gt;link&lt;/a&gt;)         &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Draw resize plugin in fullscreen mode to workaround rendering instabilities         &lt;/div&gt;     </description><title>Draw resize plugin in fullscreen mode to workaround rendering instabilities</title></item><item><pubDate>Tue, 24 Jan 2012 18:33:47 +0000</pubDate><guid>http://cia.vc/stats/project/compiz-fusion/.message/515201</guid><link>http://cia.vc/stats/project/compiz-fusion/.message/515201</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;frederic.plourde&lt;/strong&gt;              on gles             &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                                       &lt;b&gt;&lt;/b&gt;/compiz/core/plugins/resize/src/resize.cpp:             (&lt;a href="http://cgit.compiz.org/compiz/core/commit/?id=be93807551f8fd1a3fc3057f5e3e63c5f3c5abc3"&gt;link&lt;/a&gt;)         &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Fix blending in the resize plugin         &lt;/div&gt;     </description><title>Fix blending in the resize plugin</title></item><item><pubDate>Tue, 24 Jan 2012 18:33:47 +0000</pubDate><guid>http://cia.vc/stats/project/compiz-fusion/.message/514fe3</guid><link>http://cia.vc/stats/project/compiz-fusion/.message/514fe3</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;frederic.plourde&lt;/strong&gt;              on gles             &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                                       &lt;b&gt;&lt;/b&gt;/compiz/core/plugins/decor/src/decor.cpp:             (&lt;a href="http://cgit.compiz.org/compiz/core/commit/?id=fd54ac2364bacbe2bc0dcc138ab8e147a1a88f41"&gt;link&lt;/a&gt;)         &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Fix compiz decorator's shadow blending         &lt;/div&gt;     </description><title>Fix compiz decorator's shadow blending</title></item><item><pubDate>Tue, 24 Jan 2012 13:07:31 +0000</pubDate><guid>http://cia.vc/stats/project/compiz-fusion/.message/514cac</guid><link>http://cia.vc/stats/project/compiz-fusion/.message/514cac</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;dannybaumann&lt;/strong&gt;              on compiz-0.8             &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                                       &lt;b&gt;&lt;/b&gt;/compiz/plugins/staticswitcher/staticswitcher.c:             (&lt;a href="http://cgit.compiz.org/compiz/plugins/staticswitcher/commit/?id=e38ef0c67e036fa96106846de7e0e80bb9039c6e"&gt;link&lt;/a&gt;)         &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             &lt;pre&gt; Fix window MRU order.

Commit 0df941c26aef7bccf8c8530b41bdc7e9af0aaa9e introduced giving
selected windows focus in order to allow keyboard shortcuts being run on
them. This had the unwanted side effect of messing up the MRU order. Fix
that by not moving focus, but just temporarily changing activeWindow.&lt;/pre&gt;         &lt;/div&gt;     </description><title>Fix window MRU order. Commit 0df941c26aef7bccf8c8530b41bdc7e9af0aaa9e introduced...</title></item><item><pubDate>Tue, 17 Jan 2012 20:31:11 +0000</pubDate><guid>http://cia.vc/stats/project/compiz-fusion/.message/5149d1</guid><link>http://cia.vc/stats/project/compiz-fusion/.message/5149d1</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;alexandros.frantzis&lt;/strong&gt;              on gles             &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                                       &lt;b&gt;&lt;/b&gt;/compiz/core/kde/window-decorator-kde4/window.cpp:             (&lt;a href="http://cgit.compiz.org/compiz/core/commit/?id=1ba8488097af7daa6f6829fcdc7709875a4eeb13"&gt;link&lt;/a&gt;)         &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             &lt;pre&gt; kde: Explicitly use the global namespace to refer to the X11 Region type

The introduction of KDecorationDefines::Region in recent KDE libs mandates
that we are explicit about which Region type we are referring to.&lt;/pre&gt;         &lt;/div&gt;     </description><title>kde: Explicitly use the global namespace to refer to the X11 Region type The...</title></item><item><pubDate>Tue, 17 Jan 2012 20:31:11 +0000</pubDate><guid>http://cia.vc/stats/project/compiz-fusion/.message/51478f</guid><link>http://cia.vc/stats/project/compiz-fusion/.message/51478f</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;alexandros.frantzis&lt;/strong&gt;              on gles             &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                                       &lt;b&gt;&lt;/b&gt;/compiz/core/plugins/opengl/src/paint.cpp:             (&lt;a href="http://cgit.compiz.org/compiz/core/commit/?id=f0d081483a46355b4610b7dbf0bbd54b8b5f2d02"&gt;link&lt;/a&gt;)         &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Properly initialize the GLVertexBuffer object in all rendering cases.         &lt;/div&gt;     </description><title>Properly initialize the GLVertexBuffer object in all rendering cases.</title></item><item><pubDate>Mon, 16 Jan 2012 13:10:53 +0000</pubDate><guid>http://cia.vc/stats/project/compiz-fusion/.message/514554</guid><link>http://cia.vc/stats/project/compiz-fusion/.message/514554</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;dannybaumann&lt;/strong&gt;              on compiz-0.8             &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                                       &lt;b&gt;&lt;/b&gt;/compiz/core/kde/window-decorator-kde4/main.cpp:             (&lt;a href="http://cgit.compiz.org/compiz/core/commit/?id=ec8d68375c22246cba9c5dff0ca3b92a6d63ea6d"&gt;link&lt;/a&gt;)         &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Avoid crash on shutdown due to a bug in Qt's raster graphics engine.         &lt;/div&gt;     </description><title>Avoid crash on shutdown due to a bug in Qt's raster graphics engine.</title></item><item><pubDate>Tue, 03 Jan 2012 22:30:37 +0000</pubDate><guid>http://cia.vc/stats/project/compiz-fusion/.message/5141ac</guid><link>http://cia.vc/stats/project/compiz-fusion/.message/5141ac</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;brnguyen&lt;/strong&gt;              on master             &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                                       &lt;b&gt;&lt;/b&gt;/compiz/core/plugins/opengl/src/paint.cpp:             (&lt;a href="http://cgit.compiz.org/compiz/core/commit/?id=88037507bde0840f4973c6ebb5b03aacc89ccb58"&gt;link&lt;/a&gt;)         &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             &lt;pre&gt; Fix vertex and texture array code in paint.cpp.

PrivateGLScreen::paintBackground(): If background textures are empty,
fix the vertex array pointer to use the beginning of the vertex data
rather than (data + 2). Fix data allocation so only the necessary number
of vertices is allocated. Disable the unspecified texture coordinate
array in this case, since leaving it enabled may cause the GL driver to
segfault when attempting to dereference it.&lt;/pre&gt;         &lt;/div&gt;     </description><title>Fix vertex and texture array code in paint.cpp....</title></item><item><pubDate>Tue, 03 Jan 2012 22:30:37 +0000</pubDate><guid>http://cia.vc/stats/project/compiz-fusion/.message/513fbc</guid><link>http://cia.vc/stats/project/compiz-fusion/.message/513fbc</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;oreaus&lt;/strong&gt;              on master             &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                                       &lt;b&gt;&lt;/b&gt;/compiz/core/plugins/opengl/src/paint.cpp:             (&lt;a href="http://cgit.compiz.org/compiz/core/commit/?id=3c9ec4e6e01ce09463c8445b839fd368bbba34c4"&gt;link&lt;/a&gt;)         &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Cleanup.         &lt;/div&gt;     </description><title>Cleanup.</title></item><item><pubDate>Wed, 07 Dec 2011 13:15:38 +0000</pubDate><guid>http://cia.vc/stats/project/compiz-fusion/.message/513d73</guid><link>http://cia.vc/stats/project/compiz-fusion/.message/513d73</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;frederic.plourde&lt;/strong&gt;              on gles             &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                                       &lt;b&gt;&lt;/b&gt;/compiz/core/plugins/opengl/src/screen.cpp:             (&lt;a href="http://cgit.compiz.org/compiz/core/commit/?id=dcdc062159fb677dfc4062d134e96bb4c04aeb81"&gt;link&lt;/a&gt;)         &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             &lt;pre&gt; Conditionally rebind to oldFbo if we initially did bind scratchFbo
successfully.&lt;/pre&gt;         &lt;/div&gt;     </description><title>Conditionally rebind to oldFbo if we initially did bind scratchFbo successfully.</title></item><item><pubDate>Wed, 07 Dec 2011 01:10:33 +0000</pubDate><guid>http://cia.vc/stats/project/compiz-fusion/.message/513b3f</guid><link>http://cia.vc/stats/project/compiz-fusion/.message/513b3f</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;frederic.plourde&lt;/strong&gt;              on gles             &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                                       &lt;b&gt;&lt;/b&gt;/compiz/core/plugins/opengl/CMakeLists.txt:             (&lt;a href="http://cgit.compiz.org/compiz/core/commit/?id=9c8536a846263b6b501735effd20dd05ce23472a"&gt;link&lt;/a&gt;)         &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             fix opengl plugin build issue with CFLAGSADD lacking quotes         &lt;/div&gt;     </description><title>fix opengl plugin build issue with CFLAGSADD lacking quotes</title></item><item><pubDate>Wed, 30 Nov 2011 12:39:33 +0000</pubDate><guid>http://cia.vc/stats/project/compiz-fusion/.message/51388b</guid><link>http://cia.vc/stats/project/compiz-fusion/.message/51388b</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;travis.watkins&lt;/strong&gt;              on gles             &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                                       &lt;b&gt;&lt;/b&gt;/compiz/core/plugins/opengl/src/ (paint.cpp screen.cpp):             (&lt;a href="http://cgit.compiz.org/compiz/core/commit/?id=116814b454e2bfb648e111ab8e1e6adeacf54267"&gt;link&lt;/a&gt;)         &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             &lt;pre&gt; Revert "GL_BLEND : don't assume plugins are properly managing GL_BLEND states"

This reverts commit 9e2cfb5d90316cd45980fab989f9d7b4606cb3a5.&lt;/pre&gt;         &lt;/div&gt;     </description><title>Revert "GL_BLEND : don't assume plugins are properly managing GL_BLEND states"...</title></item><item><pubDate>Wed, 30 Nov 2011 12:39:33 +0000</pubDate><guid>http://cia.vc/stats/project/compiz-fusion/.message/51346c</guid><link>http://cia.vc/stats/project/compiz-fusion/.message/51346c</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;travis.watkins&lt;/strong&gt;              on gles             &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                                       &lt;b&gt;&lt;/b&gt;/compiz/core/plugins/ (6 files in 4 dirs):             (&lt;a href="http://cgit.compiz.org/compiz/core/commit/?id=4cbad74944a19163dee425c3697603514546acbc"&gt;link&lt;/a&gt;)         &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             &lt;pre&gt; use FBO for partial screen paints again

Always bind the FBO for drawing and call glPaintTransformedOutput every frame.
Readded the mask to that call so plugins know if it was a partial redraw or not.
Also added API for plugins to get the FBO at any point, this is needed for unity
so it can update its blur area.&lt;/pre&gt;         &lt;/div&gt;     </description><title>use FBO for partial screen paints again Always bind the FBO for drawing and call...</title></item><item><pubDate>Tue, 29 Nov 2011 19:37:30 +0000</pubDate><guid>http://cia.vc/stats/project/compiz-fusion/.message/513050</guid><link>http://cia.vc/stats/project/compiz-fusion/.message/513050</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;travis.watkins&lt;/strong&gt;              on gles             &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                                       &lt;b&gt;&lt;/b&gt;/compiz/core/plugins/opengl/src/ (privates.h screen.cpp):             (&lt;a href="http://cgit.compiz.org/compiz/core/commit/?id=a6c8477e616c2cd598cca32375a7aa7da3d3e97b"&gt;link&lt;/a&gt;)         &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             &lt;pre&gt; fix initial paint and fullscreen-&amp;gt;region paint switch

When we go from doing fullscreen paints to doing region paints there is no
data in the framebuffer for EGL_post_sub_buffer to draw on so we get a black
screen. This change makes us do a fullscreen paint but go through the region
paint code path so further paints will have something to draw on. On desktop
GL this change makes the first frame with the unityshell plugin draw correctly.
Thanks for Frederic Plourde for almost all of this change.&lt;/pre&gt;         &lt;/div&gt;     </description><title>fix initial paint and fullscreen-&gt;region paint switch When we go from doing...</title></item><item><pubDate>Wed, 23 Nov 2011 19:09:12 +0000</pubDate><guid>http://cia.vc/stats/project/compiz-fusion/.message/512e16</guid><link>http://cia.vc/stats/project/compiz-fusion/.message/512e16</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;frederic.plourde&lt;/strong&gt;              on gles             &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                                       &lt;b&gt;&lt;/b&gt;/compiz/core/plugins/opengl/src/screen.cpp:             (&lt;a href="http://cgit.compiz.org/compiz/core/commit/?id=8102d968d14f3b676f4d23aa470cd03f29ac435f"&gt;link&lt;/a&gt;)         &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Fix GLFramebufferObject allocation on ::outputChangeNotify too.         &lt;/div&gt;     </description><title>Fix GLFramebufferObject allocation on ::outputChangeNotify too.</title></item><item><pubDate>Wed, 23 Nov 2011 19:05:50 +0000</pubDate><guid>http://cia.vc/stats/project/compiz-fusion/.message/51293e</guid><link>http://cia.vc/stats/project/compiz-fusion/.message/51293e</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;frederic.plourde&lt;/strong&gt;              on gles             &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                                       &lt;b&gt;&lt;/b&gt;/compiz/core/plugins/opengl/src/ (paint.cpp screen.cpp):             (&lt;a href="http://cgit.compiz.org/compiz/core/commit/?id=9e2cfb5d90316cd45980fab989f9d7b4606cb3a5"&gt;link&lt;/a&gt;)         &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             &lt;pre&gt; GL_BLEND : don't assume plugins are properly managing GL_BLEND states

In fact, they don't. For example, the unityshell plugin uses a
glEnable()... glDisable() kind of paradigm when dealing with *all*
of the GL states (culling, stencil, blending, etc...). So assu-
ming that blending is turned "on" by default is completely wrong
when loading the unityshell plugin. This leads to all sorts of
visual artefacts, window blackness, etc...

To fix this, let's NOT assume that plugins take proper care of
setting GL states back to there previous states when returning
from functions.

This fix sets appropriate GL blending before every call to
vertexBuffer-&amp;gt;render(...) in the openGL plugin.&lt;/pre&gt;         &lt;/div&gt;     </description><title>GL_BLEND : don't assume plugins are properly managing GL_BLEND states In fact,...</title></item></channel></rss>
