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<rss version="2.0"><channel><title>astrododge</title><link>http://cia.vc/stats/project/kde/astrododge</link><description>CIA Stats</description><cloud path="/RPC2" domain="cia.vc" protocol="xml-rpc" port="80" registerProcedure="stats.subscribe.rss2" /><item><pubDate>Sat, 15 Aug 2009 10:08:45 +0000</pubDate><guid>http://cia.vc/stats/project/kde/astrododge/.message/1e461</guid><link>http://cia.vc/stats/project/kde/astrododge/.message/1e461</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1011630&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/src/glview.cpp:                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Remove another glu dependancy         &lt;/div&gt;     </description><title>Remove another glu dependancy</title></item><item><pubDate>Sun, 09 Aug 2009 18:38:51 +0000</pubDate><guid>http://cia.vc/stats/project/kde/astrododge/.message/1e161</guid><link>http://cia.vc/stats/project/kde/astrododge/.message/1e161</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1009331&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/src/gameguiview.cpp:                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             &lt;p /&gt;&lt;ul&gt;&lt;li&gt;Show ship's position, direction and velocity in renderinfo.&lt;/li&gt;&lt;li&gt;Renderinfo is now drawn with monospace font.&lt;/li&gt;&lt;/ul&gt;         &lt;/div&gt;     </description><title>- Show ship's position, direction and velocity in renderinfo. - Renderinfo is...</title></item><item><pubDate>Sun, 09 Aug 2009 12:43:10 +0000</pubDate><guid>http://cia.vc/stats/project/kde/astrododge/.message/1de57</guid><link>http://cia.vc/stats/project/kde/astrododge/.message/1de57</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1009233&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/data/shaders/ (material-object.frag material-ship.frag):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Fix specular lighting calculation.         &lt;/div&gt;     </description><title>Fix specular lighting calculation.</title></item><item><pubDate>Sat, 08 Aug 2009 19:22:31 +0000</pubDate><guid>http://cia.vc/stats/project/kde/astrododge/.message/1db9e</guid><link>http://cia.vc/stats/project/kde/astrododge/.message/1db9e</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1008960&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/src/displaywidget.cpp:                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Use DataStore for finding data dir.         &lt;/div&gt;     </description><title>Use DataStore for finding data dir.</title></item><item><pubDate>Sat, 08 Aug 2009 19:17:41 +0000</pubDate><guid>http://cia.vc/stats/project/kde/astrododge/.message/1d82a</guid><link>http://cia.vc/stats/project/kde/astrododge/.message/1d82a</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1008957&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/ (4 files in 2 dirs):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Add a stylesheet for in-game menus to get fancier shaped menu.         &lt;/div&gt;     </description><title>Add a stylesheet for in-game menus to get fancier shaped menu.</title></item><item><pubDate>Sat, 08 Aug 2009 18:06:52 +0000</pubDate><guid>http://cia.vc/stats/project/kde/astrododge/.message/1d538</guid><link>http://cia.vc/stats/project/kde/astrododge/.message/1d538</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1008939&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/src/ (6 files):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             DataStore is now singleton         &lt;/div&gt;     </description><title>DataStore is now singleton</title></item><item><pubDate>Sat, 08 Aug 2009 17:58:14 +0000</pubDate><guid>http://cia.vc/stats/project/kde/astrododge/.message/1d1bc</guid><link>http://cia.vc/stats/project/kde/astrododge/.message/1d1bc</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1008937&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/src/ (7 files):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Menus are now handled by a separate MenuView class.         &lt;/div&gt;     </description><title>Menus are now handled by a separate MenuView class.</title></item><item><pubDate>Fri, 07 Aug 2009 18:06:38 +0000</pubDate><guid>http://cia.vc/stats/project/kde/astrododge/.message/1ce8d</guid><link>http://cia.vc/stats/project/kde/astrododge/.message/1ce8d</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1008531&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/src/ (gameworld.cpp gameworld.h ship.cpp):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             &lt;pre&gt;Much better simulation time handling.
A constant timestep is always used now which fixes problems with the simulation being dependant
  on the framerate.&lt;/pre&gt;         &lt;/div&gt;     </description><title>Much better simulation time handling. A constant timestep is always used now...</title></item><item><pubDate>Fri, 07 Aug 2009 18:04:11 +0000</pubDate><guid>http://cia.vc/stats/project/kde/astrododge/.message/1cb41</guid><link>http://cia.vc/stats/project/kde/astrododge/.message/1cb41</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1008529&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/src/ (displaywidget.cpp gameguiview.cpp):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             &lt;p /&gt;&lt;ul&gt;&lt;li&gt;Use better default exposure range and target.&lt;/li&gt;&lt;li&gt;Show whether HDR rendering is active and current exposure in render info.&lt;/li&gt;&lt;/ul&gt;         &lt;/div&gt;     </description><title>- Use better default exposure range and target. - Show whether HDR rendering is...</title></item><item><pubDate>Fri, 07 Aug 2009 18:01:07 +0000</pubDate><guid>http://cia.vc/stats/project/kde/astrododge/.message/1c7f5</guid><link>http://cia.vc/stats/project/kde/astrododge/.message/1c7f5</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1008525&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/data/shaders/ (3 files):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Don't let N.L be negative.         &lt;/div&gt;     </description><title>Don't let N.L be negative.</title></item><item><pubDate>Mon, 03 Aug 2009 15:47:39 +0000</pubDate><guid>http://cia.vc/stats/project/kde/astrododge/.message/1c462</guid><link>http://cia.vc/stats/project/kde/astrododge/.message/1c462</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1006366&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/src/ (8 files):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             &lt;p /&gt;&lt;ul&gt;&lt;li&gt;Add action to toggle ship's headlight (shortcut L)&lt;/li&gt;&lt;li&gt;Comment out the light-per-bullet thing that I've accidentially committed.&lt;/li&gt;&lt;/ul&gt;         &lt;/div&gt;     </description><title>- Add action to toggle ship's headlight (shortcut L) - Comment out the...</title></item><item><pubDate>Thu, 30 Jul 2009 16:06:23 +0000</pubDate><guid>http://cia.vc/stats/project/kde/astrododge/.message/1c164</guid><link>http://cia.vc/stats/project/kde/astrododge/.message/1c164</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1004624&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/src/ (loadingview.cpp loadingview.h):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Precompile shaders earlier in the loading process.         &lt;/div&gt;     </description><title>Precompile shaders earlier in the loading process.</title></item><item><pubDate>Thu, 30 Jul 2009 16:04:48 +0000</pubDate><guid>http://cia.vc/stats/project/kde/astrododge/.message/1be9c</guid><link>http://cia.vc/stats/project/kde/astrododge/.message/1be9c</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1004622&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/src/datastore.cpp:                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Abort loading when a model's texture cannot be loaded.         &lt;/div&gt;     </description><title>Abort loading when a model's texture cannot be loaded.</title></item><item><pubDate>Fri, 24 Jul 2009 19:32:17 +0000</pubDate><guid>http://cia.vc/stats/project/kde/astrododge/.message/1bade</guid><link>http://cia.vc/stats/project/kde/astrododge/.message/1bade</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1002016&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/src/ (5 files):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Precompile shaders before the game starts to avoid possible delays.         &lt;/div&gt;     </description><title>Precompile shaders before the game starts to avoid possible delays.</title></item><item><pubDate>Wed, 22 Jul 2009 15:29:50 +0000</pubDate><guid>http://cia.vc/stats/project/kde/astrododge/.message/1b7ee</guid><link>http://cia.vc/stats/project/kde/astrododge/.message/1b7ee</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1001069&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/data/shaders/material-object.frag:                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             The resulting object's color also needs to be multiplied by the light's color.         &lt;/div&gt;     </description><title>The resulting object's color also needs to be multiplied by the light's color.</title></item><item><pubDate>Wed, 22 Jul 2009 15:14:23 +0000</pubDate><guid>http://cia.vc/stats/project/kde/astrododge/.message/1b53d</guid><link>http://cia.vc/stats/project/kde/astrododge/.message/1b53d</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1001063&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/src/gameguiview.cpp:                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Show object count in statistics         &lt;/div&gt;     </description><title>Show object count in statistics</title></item><item><pubDate>Wed, 22 Jul 2009 15:14:02 +0000</pubDate><guid>http://cia.vc/stats/project/kde/astrododge/.message/1b2c4</guid><link>http://cia.vc/stats/project/kde/astrododge/.message/1b2c4</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1001062&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/src/gameworld.cpp:                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Set ship pointer to 0 in ctor.         &lt;/div&gt;     </description><title>Set ship pointer to 0 in ctor.</title></item><item><pubDate>Tue, 21 Jul 2009 16:12:20 +0000</pubDate><guid>http://cia.vc/stats/project/kde/astrododge/.message/1afbc</guid><link>http://cia.vc/stats/project/kde/astrododge/.message/1afbc</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;1000592&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/data/shaders/ (light-point.vert light-spot.vert):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Make point- and spotlights work again.         &lt;/div&gt;     </description><title>Make point- and spotlights work again.</title></item><item><pubDate>Sun, 19 Jul 2009 20:12:47 +0000</pubDate><guid>http://cia.vc/stats/project/kde/astrododge/.message/1aab6</guid><link>http://cia.vc/stats/project/kde/astrododge/.message/1aab6</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;999450&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/ (7 files in 2 dirs):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             &lt;pre&gt;Use pseudo-instancing tehnique (possibly invented by NVidia) to render objects. This avoids some matrix
  math on CPU and results in an impressive 35% performance increase (and more with lower detail level).&lt;/pre&gt;         &lt;/div&gt;     </description><title>Use pseudo-instancing tehnique (possibly invented by NVidia) to render objects....</title></item><item><pubDate>Sun, 19 Jul 2009 19:25:46 +0000</pubDate><guid>http://cia.vc/stats/project/kde/astrododge/.message/1a777</guid><link>http://cia.vc/stats/project/kde/astrododge/.message/1a777</link><description>         &lt;div style="border: 1px solid #888; background-color: #DDD; padding: 0.25em 0.5em; margin: 0em;"&gt;              Commit by &lt;strong&gt;rivol&lt;/strong&gt;                          &lt;span style="color: #888;"&gt; :: &lt;/span&gt;                          r&lt;b&gt;999432&lt;/b&gt;             &lt;b&gt;astrododge&lt;/b&gt;/trunk/playground/games/astrododge/src/ (5 files):                      &lt;/div&gt;         &lt;div style="padding: 0em; margin: 0.5em 0em;"&gt;             Detail level can now be adjusted with Ctrl++ and Ctrl+-         &lt;/div&gt;     </description><title>Detail level can now be adjusted with Ctrl++ and Ctrl+-</title></item></channel></rss>
